Week 1: Introduction to Physical Computing


Delighted to introduce my first physical computing blog, where I will be updating my project’s development and learning progress.


Physical computing is a something that is new in the field of research. It is connected to our everyday life activities where everything is augmented and infused with information process. This idea proves that physical objects have a sensory richness to them unlike on-screen elements. When we are able to see, hear and feel real things we are empowered to train both cognitive and cognitive skills in combination.

Physical computing is great for the practical as well as technical approach towards learning. It makes computing more fun and exciting. It’s a fun way to resolve any physical problem great or small, through physical computing, we can make anything from traffic signals to home automation, opening doors for exploring all the possibilities of creating something unique and  helpful.


  1. Resistors 515c7a2bce395f653d000002.png
  2. led 754-00
  3. capacitors F3654650-01
  4. Breadboard components_halfbb
  5. Motors 64f491fd-3cc6-4b97-bd4f-b09565cb6321
  6. Motor Drivers 0J8117.1200
  7. Connector Wires
  8. Arduino 

One among the basic and most commonly used equipment is Arduino there’re various types and analogues available for it. The one which we were introduced was Arduino Uno that was 16Mhz ATmega328



Arduino is an open source platform used for building electronic projects, consisting of programmable circuit board (microcontroller) a software or IDE that runs on the computer and serves as writing and uploading code to the physical board.

Arduino are easier to use by the beginners, uses easier language which is C++, and unlike previous programmable circuits, does not require a separate piece of hardware to load the code into the board. And breaks out the functions into more accessible package

While being introduced to such tools, I was sure of one fact, that creating things is not a difficult task rather it is something that is fun and easy to implement if taken more seriously. All these equipment will be use for creating any project I want to in the future, even though there are many aspects needs a lot of work.


Igoe, T (2004) What is Physical Computing. Available at: https://www.tigoe.com/blog/what-is-physical-computing/  (Accessed: 1 October 2018).

arduino (no date) What is Arduino?. Available at: https://www.arduino.cc/en/Guide/Introduction   (Accessed: 1 October 2018).


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